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you (the player) don't enter the password manually, instead it's automatic.
That conversation is vanilla and still present in GMDX. I've heard it before, and just checked the latter. You have to talk to Jake after he mentions Squalnomie in the first conversation, then after he mentions... something else in the second conversation. The first conversation with his buddy plays as you walk in, and the second as you walk out. It's one of the more detailed NPC scripted conversations in the game.
Using the "Change Ammo" button or ammo icons to swap ammo types now equips the weapon and performs and active reload if Real-Time UI is enabled (forced on in Hardcore). Otherwise, the original background reload remains.The near-instant reload speed of per-shell loading weapons (Sawed-off Shotgun, Mini-crossbow, GEP Gun) when using the ammo icons has also been fixed
Melee attack speed is now halved when out of staminaSwapped some lategame aug canisters; patient players can install both Power Recirculator and Synthetic HeartEvery percentage point of damage increase on weapons now counts, where before weapons with low base damage had to reach integer thresholds to see any improvement (e.g. Assault Gun/shotguns needed +33/66/100% etc. increases to have any effect with a base damage of 3)