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The first time I tried this mod, it must have randomized outside the airlock door, which meant there was no power cell to be found in the immediate area. In other words I was trapped, and with the decompression on my tail, I was dead within seconds.
Upon entering the Engineering level for the first time, the game completely locks up after a few seconds. It appears that it's trying to spawn all the random items but doesn't have enough space, so after a huge drop in framerate, the game slows to one frame every few minutes. In other words, it stops completely. I toggled the mod off and the problem went away when I reentered Engineering.
This has happened a couple of times already: a completely indestructible midwife spawns and hangs in midair until you attack her.
That isn't how the randomisation works, there are three copies- one under the bench, one under the detached plating, one in the normal place. It can't spawn outside the immediate area (it's also the same situation with the access cards, they are all pre-placed and accessible in all cases as gotchas suck). The only way they can be lost is if two triggers fire at exactly the same time. This could happen, but the chance is around 1 in 500,000.
Sorry, I cannot get this to replicate at all, running through the first section of eng six times. There was a problem which could cause these symptoms but I fixed it ages ago, and even when it did occur it was not a persistent error like the one you're describing.
Ok, identified this and fixed it. She makes herself vulnerable when her scripted sequence ends, so if she hangs in the air she will never finish it. I couldn't get the midwife to hang in the air, but I made it vulnerable as soon as it teleports so it will be killable if it happens again.
I've decided to reinstall System Shock 2 so I did with ADaoB and Zygo's Randomizer but the fact is SS2Mod Manager displays a warning about some conflict between the mods.Too bad