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Topic: SS2 Tacticool Weapon Replacements
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Re: Tacticool Weapon Replacements
6740b00999627
Finished VtMB last night playing for hours :) But it was my first playthrough so there is plenty of stuff I haven't seen...

Ok so I don't expect the PSI-Amp till 2030 ;) But good to know that it will come someday... :D

6740b0099990cRainalkar

Re: Tacticool Weapon Replacements
6740b00999965
If and when Psi Amp is made, please don't forget to include vhot :)

6740b00999a73Mercurius

Re: Tacticool Weapon Replacements
6740b00999ac7
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Image: http://img534.imageshack.us/img534/5655/screenshot3j.jpg

Basically the dark engine lets me have all hard edges, or no hard edges :(

@Rainalkar
Definitely!  Please remind me if I do :)
Re: Tacticool Weapon Replacements
6740b0099a147
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Basically the dark engine lets me have all hard edges, or no hard edges :(
That looks a lot better in my opinion.  :thumbwink:

6740b0099a3c9Nameless Voice

Re: Tacticool Weapon Replacements
6740b0099a41a
Basically the dark engine lets me have all hard edges, or no hard edges :(

That's not quite true.  Dark supports smoothing groups but only on a per-material basis.  So, you could apply the same texture more than once as different materials, and apply different smoothing groups (well, flat or not flat) to each.

6740b0099a4c2Mercurius

Re: Tacticool Weapon Replacements
6740b0099a500
Nothing can ever be easy when dark is involved :|

Image: http://img525.imageshack.us/img525/4959/screenshot5si.jpg
Re: Tacticool Weapon Replacements
6740b0099a5df
I like it, can't wait to see it textured... can't wait to play it :D

6740b0099a6beMercurius

Re: Tacticool Weapon Replacements
6740b0099a70f
*BUMP*


Assault Rifle has been released.

6740b0099aa1cRocketMan

Re: Tacticool Weapon Replacements
6740b0099aa85
Now that's what I'm talkin about !

Only criticism...and this comes a bit too late....is that all the weapons seem to point right at the reticle, which makes the angle a bit severe.  Since the reticle can be imagined to be part of a virtual interface and since the POV of the player's line of sight is not colinear with the muzzle-target line, it is more likely that the weapon would be pointed slightly right of the reticle so that it appears a bit more straight.

Excellent work as usual.
« Last Edit: 16. February 2010, 18:57:34 by RocketMan »

6740b0099abc3miracle.flame

Re: Tacticool Weapon Replacements
6740b0099ac1b
my god, what a difference! yet, the same item. bravo bravoo!
Re: Tacticool Weapon Replacements
6740b0099ad0b
What mricale.freak said. Spectacular job!
Re: Tacticool Weapon Replacements
6740b0099ae9b
RocketMan just asked me if I'd heard about "the latest shit"...

Coming here I knew about what to expect. I've been a fan ever since you released the first pistol and in this case I had even playtested the untextured gun last night. Looking at the screenshots now I'm amazed. :D

6740b0099afc8ZylonBane

Re: Tacticool Weapon Replacements
6740b0099b021
I admit I was skeptical when just looking at the untextured version, but the textures really make the model. Yowza.

6740b0099b0deRainalkar

Re: Tacticool Weapon Replacements
6740b0099b189
I'll be able to try it tomorrow, but it looks phenomenal. Salute M.

6740b0099b22cNameless Voice

Re: Tacticool Weapon Replacements
6740b0099b279
Another excellent job, as always.  I look forward to using it in my next playthrough!

6740b0099b4e2ThiefsieFool

Re: Tacticool Weapon Replacements
6740b0099b535
looks like another win for the ~Mercury Man~. Crisp!

6740b0099b5d8ZylonBane

Re: Tacticool Weapon Replacements
6740b0099b63a
Why hasn't Citadel Conversion Project assimilated this man?

6740b0099b8ceEnchantermon

Re: Tacticool Weapon Replacements
6740b0099b923
I asked him a while back...  :)

Looks awesome, Mercurius! Definitely going to be trying this out!

6740b0099baf3Nameless Voice

Re: Tacticool Weapon Replacements
6740b0099bb4e
The fleet-footed god delivers again
Why hasn't Citadel Conversion Project assimilated this man?

Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.

6740b0099bbf8Mercurius

Re: Tacticool Weapon Replacements
6740b0099bc4c
Thanks guys!

Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.

6740b0099bfc2Enchantermon

Re: Tacticool Weapon Replacements
6740b0099c015
Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.
As much as I'd love to see CCP finally come to fruition, I can't say I disagree. ;)
Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.
Take your time. You're doing an awesome job; it's completely understandable if you'd rather finish this job first.

6740b0099c0acRocketMan

Re: Tacticool Weapon Replacements
6740b0099c105
Enchantermon what guns haven't been done yet?

6740b0099c1a3Enchantermon

Re: Tacticool Weapon Replacements
6740b0099c21a
I'll PM you to avoid dragging this thread off-topic.

6740b0099c2f3Mercurius

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
6740b0099c34a
Why not make a thread about it here?  It'd be nice to know where the project stands, who's working on it and what needs to be done.

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