68414af6636ed

68414af666f7d
2 Guests are here.
 

Topic: SS2 Tacticool Weapon Replacements
Page: « 1 ... 6 [7] 8 ... 14 »
Read 545170 times  

Re: Tacticool Weapon Replacements
68414af66767e
Finished VtMB last night playing for hours :) But it was my first playthrough so there is plenty of stuff I haven't seen...

Ok so I don't expect the PSI-Amp till 2030 ;) But good to know that it will come someday... :D

68414af667b8fRainalkar

Re: Tacticool Weapon Replacements
68414af667c15
If and when Psi Amp is made, please don't forget to include vhot :)

68414af667d75Mercurius

Re: Tacticool Weapon Replacements
68414af667dce
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Image: http://img534.imageshack.us/img534/5655/screenshot3j.jpg

Basically the dark engine lets me have all hard edges, or no hard edges :(

@Rainalkar
Definitely!  Please remind me if I do :)
Re: Tacticool Weapon Replacements
68414af66853c
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Basically the dark engine lets me have all hard edges, or no hard edges :(
That looks a lot better in my opinion.  :thumbwink:

68414af6688dcNameless Voice

Re: Tacticool Weapon Replacements
68414af668958
Basically the dark engine lets me have all hard edges, or no hard edges :(

That's not quite true.  Dark supports smoothing groups but only on a per-material basis.  So, you could apply the same texture more than once as different materials, and apply different smoothing groups (well, flat or not flat) to each.

68414af668a5fMercurius

Re: Tacticool Weapon Replacements
68414af668abb
Nothing can ever be easy when dark is involved :|

Image: http://img525.imageshack.us/img525/4959/screenshot5si.jpg
Re: Tacticool Weapon Replacements
68414af668bcb
I like it, can't wait to see it textured... can't wait to play it :D

68414af668cfdMercurius

Re: Tacticool Weapon Replacements
68414af668d54
*BUMP*


Assault Rifle has been released.

68414af669143RocketMan

Re: Tacticool Weapon Replacements
68414af669264
Now that's what I'm talkin about !

Only criticism...and this comes a bit too late....is that all the weapons seem to point right at the reticle, which makes the angle a bit severe.  Since the reticle can be imagined to be part of a virtual interface and since the POV of the player's line of sight is not colinear with the muzzle-target line, it is more likely that the weapon would be pointed slightly right of the reticle so that it appears a bit more straight.

Excellent work as usual.
« Last Edit: 16. February 2010, 18:57:34 by RocketMan »

68414af6693b7miracle.flame

Re: Tacticool Weapon Replacements
68414af669415
my god, what a difference! yet, the same item. bravo bravoo!
Re: Tacticool Weapon Replacements
68414af669514
What mricale.freak said. Spectacular job!
Re: Tacticool Weapon Replacements
68414af6696c5
RocketMan just asked me if I'd heard about "the latest shit"...

Coming here I knew about what to expect. I've been a fan ever since you released the first pistol and in this case I had even playtested the untextured gun last night. Looking at the screenshots now I'm amazed. :D

68414af6697bfZylonBane

Re: Tacticool Weapon Replacements
68414af669814
I admit I was skeptical when just looking at the untextured version, but the textures really make the model. Yowza.

68414af6698cdRainalkar

Re: Tacticool Weapon Replacements
68414af66993b
I'll be able to try it tomorrow, but it looks phenomenal. Salute M.

68414af6699e9Nameless Voice

Re: Tacticool Weapon Replacements
68414af669a39
Another excellent job, as always.  I look forward to using it in my next playthrough!

68414af669dd2ThiefsieFool

Re: Tacticool Weapon Replacements
68414af669e3f
looks like another win for the ~Mercury Man~. Crisp!

68414af669ef2ZylonBane

Re: Tacticool Weapon Replacements
68414af669f4a
Why hasn't Citadel Conversion Project assimilated this man?

68414af66a3c0Enchantermon

Re: Tacticool Weapon Replacements
68414af66a418
I asked him a while back...  :)

Looks awesome, Mercurius! Definitely going to be trying this out!

68414af66a764Nameless Voice

Re: Tacticool Weapon Replacements
68414af66a7c0
The fleet-footed god delivers again
Why hasn't Citadel Conversion Project assimilated this man?

Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.

68414af66a8d4Mercurius

Re: Tacticool Weapon Replacements
68414af66a97f
Thanks guys!

Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.

68414af66af34Enchantermon

Re: Tacticool Weapon Replacements
68414af66af9e
Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.
As much as I'd love to see CCP finally come to fruition, I can't say I disagree. ;)
Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.
Take your time. You're doing an awesome job; it's completely understandable if you'd rather finish this job first.

68414af66b081RocketMan

Re: Tacticool Weapon Replacements
68414af66b14e
Enchantermon what guns haven't been done yet?

68414af66b214Enchantermon

Re: Tacticool Weapon Replacements
68414af66b2e6
I'll PM you to avoid dragging this thread off-topic.

68414af66b430Mercurius

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
68414af66b500
Why not make a thread about it here?  It'd be nice to know where the project stands, who's working on it and what needs to be done.

Your name:
This box must be left blank:

Look at you, hacker: a ____ creature of meat and bone!  (Fill in the missing word):
2 Guests are here.
I hope this doesn't affect my White House petition to bring back "She's the Sheriff".
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
68414af66b677