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Topic: SS2 Tacticool Weapon Replacements
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Re: Tacticool Weapon Replacements
6827042001074
Finished VtMB last night playing for hours :) But it was my first playthrough so there is plenty of stuff I haven't seen...

Ok so I don't expect the PSI-Amp till 2030 ;) But good to know that it will come someday... :D

6827042001390Rainalkar

Re: Tacticool Weapon Replacements
68270420013ee
If and when Psi Amp is made, please don't forget to include vhot :)

6827042001508Mercurius

Re: Tacticool Weapon Replacements
682704200155d
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Image: http://img534.imageshack.us/img534/5655/screenshot3j.jpg

Basically the dark engine lets me have all hard edges, or no hard edges :(

@Rainalkar
Definitely!  Please remind me if I do :)
Re: Tacticool Weapon Replacements
68270420019a8
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Basically the dark engine lets me have all hard edges, or no hard edges :(
That looks a lot better in my opinion.  :thumbwink:

6827042001cafNameless Voice

Re: Tacticool Weapon Replacements
6827042001d07
Basically the dark engine lets me have all hard edges, or no hard edges :(

That's not quite true.  Dark supports smoothing groups but only on a per-material basis.  So, you could apply the same texture more than once as different materials, and apply different smoothing groups (well, flat or not flat) to each.

6827042001dbdMercurius

Re: Tacticool Weapon Replacements
6827042001e0f
Nothing can ever be easy when dark is involved :|

Image: http://img525.imageshack.us/img525/4959/screenshot5si.jpg
Re: Tacticool Weapon Replacements
6827042001f04
I like it, can't wait to see it textured... can't wait to play it :D

6827042001fecMercurius

Re: Tacticool Weapon Replacements
682704200203d
*BUMP*


Assault Rifle has been released.

682704200235bRocketMan

Re: Tacticool Weapon Replacements
68270420023b3
Now that's what I'm talkin about !

Only criticism...and this comes a bit too late....is that all the weapons seem to point right at the reticle, which makes the angle a bit severe.  Since the reticle can be imagined to be part of a virtual interface and since the POV of the player's line of sight is not colinear with the muzzle-target line, it is more likely that the weapon would be pointed slightly right of the reticle so that it appears a bit more straight.

Excellent work as usual.
« Last Edit: 16. February 2010, 18:57:34 by RocketMan »

68270420024acmiracle.flame

Re: Tacticool Weapon Replacements
68270420024fe
my god, what a difference! yet, the same item. bravo bravoo!
Re: Tacticool Weapon Replacements
68270420025df
What mricale.freak said. Spectacular job!
Re: Tacticool Weapon Replacements
68270420027aa
RocketMan just asked me if I'd heard about "the latest shit"...

Coming here I knew about what to expect. I've been a fan ever since you released the first pistol and in this case I had even playtested the untextured gun last night. Looking at the screenshots now I'm amazed. :D

68270420028ccZylonBane

Re: Tacticool Weapon Replacements
682704200292e
I admit I was skeptical when just looking at the untextured version, but the textures really make the model. Yowza.

68270420029f3Rainalkar

Re: Tacticool Weapon Replacements
6827042002a91
I'll be able to try it tomorrow, but it looks phenomenal. Salute M.

6827042002b38Nameless Voice

Re: Tacticool Weapon Replacements
6827042002b8d
Another excellent job, as always.  I look forward to using it in my next playthrough!

6827042002e0fThiefsieFool

Re: Tacticool Weapon Replacements
6827042002e67
looks like another win for the ~Mercury Man~. Crisp!

6827042002f03ZylonBane

Re: Tacticool Weapon Replacements
6827042002f61
Why hasn't Citadel Conversion Project assimilated this man?

68270420031c3Enchantermon

Re: Tacticool Weapon Replacements
682704200321a
I asked him a while back...  :)

Looks awesome, Mercurius! Definitely going to be trying this out!

6827042003419Nameless Voice

Re: Tacticool Weapon Replacements
682704200347d
The fleet-footed god delivers again
Why hasn't Citadel Conversion Project assimilated this man?

Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.

6827042003535Mercurius

Re: Tacticool Weapon Replacements
6827042003587
Thanks guys!

Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.

6827042003d77Enchantermon

Re: Tacticool Weapon Replacements
6827042004d21
Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.
As much as I'd love to see CCP finally come to fruition, I can't say I disagree. ;)
Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.
Take your time. You're doing an awesome job; it's completely understandable if you'd rather finish this job first.

6827042004e57RocketMan

Re: Tacticool Weapon Replacements
6827042004ed1
Enchantermon what guns haven't been done yet?

6827042004fddEnchantermon

Re: Tacticool Weapon Replacements
682704200503e
I'll PM you to avoid dragging this thread off-topic.

6827042005102Mercurius

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
682704200515d
Why not make a thread about it here?  It'd be nice to know where the project stands, who's working on it and what needs to be done.

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