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Topic: SS2 Tacticool Weapon Replacements
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Re: Tacticool Weapon Replacements
6843907447c0a
Finished VtMB last night playing for hours :) But it was my first playthrough so there is plenty of stuff I haven't seen...

Ok so I don't expect the PSI-Amp till 2030 ;) But good to know that it will come someday... :D

6843907448082Rainalkar

Re: Tacticool Weapon Replacements
68439074480dc
If and when Psi Amp is made, please don't forget to include vhot :)

68439074481faMercurius

Re: Tacticool Weapon Replacements
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@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Image: http://img534.imageshack.us/img534/5655/screenshot3j.jpg

Basically the dark engine lets me have all hard edges, or no hard edges :(

@Rainalkar
Definitely!  Please remind me if I do :)
Re: Tacticool Weapon Replacements
6843907448977
@Marvin
It's going to have to be the texture since SS2 doesn't support smoothing groups and the FOV for the viewpoint ensures that all held weapons get warped horribly.

Basically the dark engine lets me have all hard edges, or no hard edges :(
That looks a lot better in my opinion.  :thumbwink:

6843907448d22Nameless Voice

Re: Tacticool Weapon Replacements
6843907448de3
Basically the dark engine lets me have all hard edges, or no hard edges :(

That's not quite true.  Dark supports smoothing groups but only on a per-material basis.  So, you could apply the same texture more than once as different materials, and apply different smoothing groups (well, flat or not flat) to each.

6843907448eecMercurius

Re: Tacticool Weapon Replacements
6843907448f54
Nothing can ever be easy when dark is involved :|

Image: http://img525.imageshack.us/img525/4959/screenshot5si.jpg
Re: Tacticool Weapon Replacements
68439074490ae
I like it, can't wait to see it textured... can't wait to play it :D

6843907449261Mercurius

Re: Tacticool Weapon Replacements
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*BUMP*


Assault Rifle has been released.

684390744973aRocketMan

Re: Tacticool Weapon Replacements
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Now that's what I'm talkin about !

Only criticism...and this comes a bit too late....is that all the weapons seem to point right at the reticle, which makes the angle a bit severe.  Since the reticle can be imagined to be part of a virtual interface and since the POV of the player's line of sight is not colinear with the muzzle-target line, it is more likely that the weapon would be pointed slightly right of the reticle so that it appears a bit more straight.

Excellent work as usual.
« Last Edit: 16. February 2010, 18:57:34 by RocketMan »

68439074498c2miracle.flame

Re: Tacticool Weapon Replacements
6843907449917
my god, what a difference! yet, the same item. bravo bravoo!
Re: Tacticool Weapon Replacements
6843907449a05
What mricale.freak said. Spectacular job!
Re: Tacticool Weapon Replacements
6843907449bcd
RocketMan just asked me if I'd heard about "the latest shit"...

Coming here I knew about what to expect. I've been a fan ever since you released the first pistol and in this case I had even playtested the untextured gun last night. Looking at the screenshots now I'm amazed. :D

6843907449d8bZylonBane

Re: Tacticool Weapon Replacements
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I admit I was skeptical when just looking at the untextured version, but the textures really make the model. Yowza.

6843907449ee5Rainalkar

Re: Tacticool Weapon Replacements
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I'll be able to try it tomorrow, but it looks phenomenal. Salute M.

684390744a03fNameless Voice

Re: Tacticool Weapon Replacements
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Another excellent job, as always.  I look forward to using it in my next playthrough!

684390744a3e3ThiefsieFool

Re: Tacticool Weapon Replacements
684390744a43e
looks like another win for the ~Mercury Man~. Crisp!

684390744a4e7ZylonBane

Re: Tacticool Weapon Replacements
684390744a53e
Why hasn't Citadel Conversion Project assimilated this man?

684390744a8c5Enchantermon

Re: Tacticool Weapon Replacements
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I asked him a while back...  :)

Looks awesome, Mercurius! Definitely going to be trying this out!

684390744abf6Nameless Voice

Re: Tacticool Weapon Replacements
684390744ac5c
The fleet-footed god delivers again
Why hasn't Citadel Conversion Project assimilated this man?

Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.

684390744ae08Mercurius

Re: Tacticool Weapon Replacements
684390744ae64
Thanks guys!

Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.

684390744b31dEnchantermon

Re: Tacticool Weapon Replacements
684390744b37d
Presumably because people would prefer that the fleet-footed god finished recreating the original SS2 guns.
As much as I'd love to see CCP finally come to fruition, I can't say I disagree. ;)
Probably after I finish another gun, I'll start dabbling with AI meshes again.
I'll assist CCP with anything necessary to make a functional Medical deck.
Take your time. You're doing an awesome job; it's completely understandable if you'd rather finish this job first.

684390744b42bRocketMan

Re: Tacticool Weapon Replacements
684390744b482
Enchantermon what guns haven't been done yet?

684390744b521Enchantermon

Re: Tacticool Weapon Replacements
684390744b576
I'll PM you to avoid dragging this thread off-topic.

684390744b63aMercurius

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
684390744b689
Why not make a thread about it here?  It'd be nice to know where the project stands, who's working on it and what needs to be done.

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