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Topic: SS2 Tacticool Weapon Replacements
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Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11e3f4
Excellent idea and excellent job, Mercurius!

Thanks!

674002e11e809Enchantermon

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11e86f
Why not make a thread about it here?  It'd be nice to know where the project stands, who's working on it and what needs to be done.
We have a forum on TTLG, we just haven't opened it up to the public yet. We probably will soon, though, and when we do, we'll let people know on here as well.
Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11ea2d
I'd rather make that forum public soon, because quite a few people in this world think CCP is dead. (The rest shook fists when asked.)
It's like hoping to find a girlfriend in your room. If you ain't going out it'll be hard to get attention, let alone someone to work with you on the project.

674002e11ead4Enchantermon

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11eb2a
Agreed. It will happen soon.
Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11ec0e
I am going to love using the Assault Rifle again; looks great Mercurius!

674002e11ed80Mercurius

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11edcd
It's good to have some diversions when working on these guns.  Modeling props and items is easy and downright relaxing and might even keep me from getting so burnt out (maybe I'll actually finish three guns in a row this time!)

Forgive me but I'm rather skeptical about CCP after having done some forum dredging on it a while back.  It seems that nobody really wants to commit to it, there's a lot of quibbling over entirely inconsequential details and more excuse-making than signs of actual tangible progress.  Like I said, I offer my services for the completion of a functional Medical level and we'll see how things stand after that.  I hope that forum is made public soon though.

Anyhow, grenade launcher:

Image: http://img163.imageshack.us/img163/7574/screenshot1cl.jpg

It's just about ready to enter the texturing phase as the geometry isn't being half as finicky as the AR was.  Hopefully will be done before the week is out.  But then I said something similar about the AR and that ended up taking 3 years or something  :D

674002e11f060ThiefsieFool

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11f0b6
DELICIOUS.

It's just about ready to enter the texturing phase as the geometry isn't being half as finicky as the AR was.  Hopefully will be done before the week is out.  But then I said something similar about the AR and that ended up taking 3 years or something  :D

i lol'd.

674002e11f1bfA Dodge

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11f20e
 :shodan:well, I'm pleased to see the AR released, that nicely rounds out the basic weapons! I was gonna ask which one you were gonna tackle next, but you've already answered my question! exclamation point!!  as always, very nice so far, keep up the good work!   I must say that i've seen a few hi-res models to replace the AR, and I always liked the original better. yours just seems to "fit".  The original wasn't a victim of bad design, just bad graphics.  but hey, all games get old eventually.  Hi-res HL2 pack, anybody?
Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11f43e
I think it's a good idea to shorten the "barrel" a bit, very nice.
The magazine could be a little less bulky in my opinion, I never like the original model for it.

674002e11f642Rainalkar

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11f696
The original design of the Grenade Launcher was likely the worst of all weapons - I don't think there would be any serious objections to adding more of your flavour to it, which you've proven to do in an astonishing manner. Maybe - just maybe - it could use more details, but I'll hold my word till I see it textured.

674002e11f913Nameless Voice

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11f967
I'd rather make that forum public soon, because quite a few people in this world think CCP is dead. (The rest shook fists when asked.)

CCP Forum

674002e11f9feEnchantermon

Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11fa4a
Beat me to it. :thumbwink:
Re: Tacticool Weapon Replacements (Latest Update 02.16.10 - Assault Rifle)
674002e11fcf9
The original design of the Grenade Launcher was likely the worst of all weapons - I don't think there would be any serious objections to adding more of your flavour to it, which you've proven to do in an astonishing manner. Maybe - just maybe - it could use more details, but I'll hold my word till I see it textured.
I second that. As for the flavor: How about a lower rail or a second iron sight?
http://www.kumawar.com/Kerry/m24.weapons.m79.jpg
http://www.rap4.com/paintball/images/Grenade_Launcher/M79_40mm_Grenade_Launcher_F.jpg

674002e11fde3Mercurius

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e11fe30
*BUMP*


Grenade launcher has been released.

674002e11fed4ThiefsieFool

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e11ff20
tested, looks badass and stays pretty true to the original.
that was hella fast too, you could be done in no time at this rate :spigot:

674002e11ffa3Enchantermon

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e11fff2
Sweet!
Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e1200d9
oh my god I love the texture.... feels a little bit rusty and old :) love it

Wrench

674002e1201c5ZylonBane

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120213
Wow, excellent work. The only comment I'd have is that it looks quite dark compared to the original.

674002e1202b9Rainalkar

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120304
When it comes in staying true to the original I would say it is as good as it gets. I was hoping that you would take some departure and make it more futuristic - but I'm not complaining. Good job.

674002e1203eemiracle.flame

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e12043e
lovely done! what's next on the list?

674002e1206b8Nameless Voice

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120708
Any plans to do the Crystal Shard?


Here's the SS2 weapon list:

Standard:
  • Wrench
  • Pistol
  • Shotgun
  • Assault Rifle

Energy:
  • Laser Pistol
  • EMP Rifle
  • Laser Rapier

Heavy:
  • Grenade Launcher
  • Statis Field Generator
  • Fusion Cannon

Exotic:
  • Crystal Shard
  • Worm Launcher
  • Viral Profilerator
Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120820
Very true to the original, but not one of my favourites.
Nevertheless, very well done.


NV: While I'm not particulary fond of RocketMan's weapon pack (sorry, RocketMan ;) ), his version of the crystal shard is both true to the original and very well textured. I'm voting for Laser Rapier and Fusion Cannon. :D

674002e1208d4Rainalkar

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120929
I think you should write "Here's the SS2 weapon list by Mercuris", since some weapons he didn't make as yet (like exotic) have been made by others, like Rocketman, and were a great job done.

I vote Fusion Cannon :)

674002e120acdMercurius

Re: Tacticool Weapon Replacements (Latest Update 02.22.10 - Grenade Launcher)
674002e120b1f
Thanks for the comments everyone, let me see if I can answer some:

@TF
Judging by my past 'rate', a 1 year hiatus should occur right about now :D
I don't plan on neglecting the community for so long again though.

@ZB
Definitely.  A bit ugly to be honest but I couldn't bear to leave it chromed :D

@Rainalkar
The old launcher was so anachronistic with that wooden stock and the M79 aesthetics, simply modernizing it was a major change!  I was trying to think of ways to add glowy bits but in the end, it just didn't look right.

@miracle.freak
I was thinking of doing the EMP Rifle since it's my favorite.

@NV
I have some ideas for the shard, but I think I'll experiment with that much later.  Same with the rapier.  They're both weapons that won't benefit from a straight resolution-increase like all the guns so making use of the available special effects might yield favorable results.

@Marvin
Not one of my favs either :D But hopefully it's tolerable

@Rainalkar (again)
It's true there's quite a bit of overlap now between Tacticool and other weapon mod packs.  However Tacticool is its own package, not a collaboration and I don't plan on stopping where others have already tread so I'm regarding every uncrossed-out entry on NV's list as on my TODO list.  This is good because it allows for more variety!

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