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@MarvinNot one of my favs either But hopefully it's tolerable
@Rainalkar (again)... and I don't plan on stopping where others have already tread so I'm regarding every uncrossed-out entry on NV's list as on my TODO list. This is good because it allows for more variety!
Your rocket launcher looks very nice too like the other weapons..
...I'm rather attached to the original AI designs and think they could benefit from more polygons, sharper and more detailed textures and zero artistic license...
I'd really really like to redo many of the AI meshes. I respect Rebirth and all but I'm rather attached to the original AI designs and think they could benefit from more polygons, sharper and more detailed textures and zero artistic license, otherwise I'd just be making another flavor of Rebirth.
No, I am playing Bioshock 2.After I finish texturing the assassin for CCP, I will start working on EMP
Quote by Mercurius:I'd really really like to redo many of the AI meshes. I respect Rebirth and all but I'm rather attached to the original AI designs and think they could benefit from more polygons, sharper and more detailed textures and zero artistic license, otherwise I'd just be making another flavor of Rebirth.I'd like to see a remake of the cyborg assassin that actually looks like the original and not like an inorganic robot. That's the model from Rebirth that annoys me the most, because it changes a creature that was clearly supposed to be part-human into one that looks completely robotic (yet does not have robotic vulnerabilities/resistances).