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Who was/is a fan of techno + jungle/drum & bass? In Shock 2 decks 1-5 have a track each consisting of these genres. Great tracks indeed, and suit the game perfectly. However, there had to be someone on the team that liked these genres of music for them to be in the game regardless of how "suitable" they were, unless Irrational/LGS were just pandering to the tastes of people of the times, which I highly doubt.
It's a nasty grenade launcher that pretty much one-shots the player. See attached map file.
checked the first game and it looks interesting, but lacks the one thing I require from a decent port - non atrocious mouselook.
Hmm... That's funny. I played through the whole Marathon series a year or so ago on Aleph One and I don't remember the mouselook being notably bad. Maybe I've got a higher pain tolerance for that sort of stuff.
yeah, I get it, that's why I'm saying it's stupid. also, these old classics, no matter how good they might be, are still just pieces of software, with bugs, mistakes, and unfinished or flawed functionality - if you want to keep them alive, you need to fix those problems up so the games will be compatible with current hardware, software, and control systems, because they will only stay alive if they have people playing them. and why wouldn't you want to have the call of duty Joes have a taste of the good old stuff? is something wrong with showing them that the world of gaming is not just regenerating health and infinite ammo crates? sure, not everybody will like the old craziness, but many will - I was genuinely surprised how well was SS2 received by young gamers after the GOG/steam release, the "game is hard and stupid, I hate it" topics are almost non-existent. and we are talking about today's teenagers, the "unworthy" generation. naah - anyone who plays, and has a good time, is worthy.
allowing for floors above floors which wasn't possible in the original engine.