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Rereading that, I didn't make it clear that I'm going to be using a custom serialization and loading to serialize just the data I need. Also all objects are already in the scene, loading just moves them around to where they were located at game save and sets their states.
How about randomized loot from monsters dropped on the floor? Or destroyed objects?
option to increase the size of the game-message text, for those of us with bad eye-sight.