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There's certainly more than 1. I remember finding 1 near the radioactive trenches in the medical level. Right near the secret door.
What secret door??
In which case, I merely need the content and location of the papers you can't pick up.
08/0/02 L00 o332 44-29: [ .. .. 02 .. .. .. .. .. .. .. ]08/0/02 L01 o480 42-39: [ .. .. 03 .. .. .. .. .. .. .. ]08/0/02 L01 o717 12-37: [ .. .. 09 .. .. .. .. .. .. .. ]08/0/02 L02 o106 18-20: [ .. .. 05 .. .. .. .. .. .. .. ]08/0/02 L02 o372 42-13: [ .. .. 06 .. .. .. .. .. .. .. ]08/0/02 L02 o514 22-40: [ .. .. 0A .. .. .. .. .. .. .. ]08/0/02 L06 o530 39-41: [ .. .. 01 .. .. .. .. .. .. .. ]08/0/02 L06 o531 55-49: [ .. .. 04 .. .. .. .. .. .. .. ]08/0/02 L06 o551 12-20: [ .. .. 07 .. .. .. .. .. .. .. ]
If game dev history has taught us anything, it's that engine changes mid development always = bad.Just look at Duke Nukem Forever.
NDS changed engines and ate up all their funding.
Quick blurb: Getting the hopper to melt when it dies is making me pull my hair out
Why not just have it blow up instead? Some of the death animations in SS1 made very little sense, after all.