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Only have the automap to finish now as far as actual items to work on. The rest is only bugfixing now.I made it such that the mission timer on difficulty 3 changes depending on what part of the game you are at. You only have so much time before the laser fires, then it resets when you destroy the laser and you only have so much time before the download is complete, then only so much time before the station is in range of earth for the bridge antenna relay to reach it (reason for self destruct), then only so much time until the bridge separates, then finally only so much time before the biotoxin is released. This last one I made up...basically all other timer failures are gameover to menu but once you make it to the bridge SHODAN releases a biotoxin after the timer expires and all areas are contaminated plus harder to see. If you have enough health items you might still be able to finish if you are fast.I'm debating whether to tie cyberspace access on the bridge into the neural network of the elite guards requiring you to kill them before you can enter cyberspace. It would hamper speedrunners, but would make more sense, at least on mission difficulties 2 and 3.Edit: Note that the bridge's antenna doesnpt have enough power once the bridge is separated from the main reactor so that is why that timer can be reset for the next section. I dunno, I'm trying to make the times make sense.
I might need to freeze gravity for a few frames during load.
I might have figured it out. I was assuming certain things were being initialized that weren't.
Animations freeze when off camera so death anims don't complete until you come back and look at them...kind of unnerving actually.