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Well, simply doing a quick Google of cdshock_xp brought up this result (see below), which seems to be the one you're referring to. I downloaded it to check it wasn't corrupted, and it's not. If it registers as corrupted to you, the problem must be on your receiving side.http://www.ttlg.com/forums/showthread.php?t=91456However, I'd like to point you over to this topic -- (see below once again) where Kolya is doing a magnificent job of getting System Shock 1 optimized, enhanced, and running on modern day computers. If you have any further problems, I'm sure they will be more easily resolved there, if not already resolved by the program itself.https://www.systemshock.org/index.php?topic=211.75
I'm off to work and may write you in longhand later, but for a start take a look at the troubleshooting section of the SSP thread if you haven't done so already.
Mousespeed is quite fast on the difficulty settings screen and the map, when using Mouse2kv mode. Otherwise it shouldn't be too fast, eg clicking items etc. should be possible.But since you said you're using dgvesa mode and made some adjustments to get it working, I'm not sure what the cause of the problem is.BTW: The entry "Desktop video mode is 1024x768, 32 bit, 70Hz" in dgvesa's settings is normal. Within the game you should always choose the highest possible resolution, eg 640x480 or 800x600 (if enabled) or 1024x768 (if enabled).
Hi again Kolya: A couple questions came up since your message about mouse speed, etc. First, when I try to load the game using Mouse2kv, the screen goes back to where I started and the game doesn't load. What do you think is wrong and is it me?Second, I'm using 16 bit and the game plays. Is that the optimum bit setting? Thanks. pukey
NTVDM is the windows virtual dos machine. It's used by windows NT based systems to accomodate for the lack of a real DOS background such as win98 had it. Vesa is the graphics standard used by System Shock.If this only happens when you finish playing the game, it will be no problem, in the worst case you may have to reboot before playing SSP again but I don't think so.About 16 Bit: That's the color depth used by System Shock (and SS2). It makes no sense to try and force the game into 32Bit as it simply cannot render in that depth mode.
Please take the time to read the readme that comes with SSP. Or if you don't like plain text files, read the SSP thread. It's explained there how to start the game under DOSbox.Also you may have noticed how I merged every of your half a dozen threads into this first thread, one after another, because they're all testament to your ongoing struggle to get System Shock to run. And I wouldn't want to miss one of them. So please answer this thread if you by chance happen to have more questions regarding this game.