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I see no texture issues on those first two screenshots (also, SCP has nothing to do with Cage's Shotgun Texture Mod, if you think it's bad, don't use it). and btw, use JPG, you are killing my mobile connection.
- the acid splash on the crate (first room in the many) drips into air. Would it be possible to have water rings when it hits water?
Is it possible to have enemies be affected by the airstreams?
Huh?
Aren't hit spangs pretty much the same thing except on architecture?
quick note on the Polito room - the misaligned textures there are a feature, not a bug (some walls are actually objects). that random crash you had there is probably random, but do try to repeat if you can.also, ops3 and ops4 geometry cannot be modified, as those levels are only available in stripped form, so any architectural issue found there is not going to be fixed. for now.
it's not a big deal, but we are flipping them if found - they look better when placed properly. so somewhere on Ops, right?
hey, did the eng2 botm fleshy sequence trigger properly for everyone? including the ride around the brain chamber.