67435ac8dd2cf

67435ac8deb78
3 Guests are here.
 

Topic: Closing a door via a button Read 1349 times  

67435ac8df0b1
Im sorry for all this spamming of questions regarding Shocked.

I know about how to open a door via a switchlink from a button to the door. Simple.. But how can i close it again via a button press ?

67435ac8df1e9voodoo47

67435ac8df238
you need a two state button, I think. best way would be to copy an already working setup from somewhere.

67435ac8df4d7ZylonBane

67435ac8df52e
I know about how to open a door via a switchlink from a button to the door. Simple.. But how can i close it again via a button press ?
If this is SS2, you don't. Manual closing of doors is not part of Shock's design vocabulary. That's why its door script has a hard-coded delay before it responds to a close request.

67435ac8df634lostone1993

67435ac8df681
If you still need a door you can close with a button press you can use an elevator with its model changed but it is  a pain in the but to setup assuming I am understanding what you want

this thread may help
https://www.systemshock.org/index.php?topic=4823.msg57191

67435ac8df71cvoodoo47

67435ac8df765
NVscript also has a simple door script that will open/close the door with each button press, I think.
67435ac8df868
Actually i figured out another way. By using a simple Inverter i could just switchlink from my button to that. From the inverter i then switchlinked to the door, which made it close. However, theres a delay of a few seconds for some reason, which im trying to figure out why is happening now ..
67435ac8dfa27
Hey ZB sorry i just realized what you wrote at first.. That it was possible but that there would be a delay.. Then ill just have to live with the delay :-)

67435ac8dfb69Nameless Voice

67435ac8dfbb3
Use this to avoid the delay:
NVSimpleDoor (NVTrap)

This is a very simple door script. The door will open on TurnOn and close on TurnOff, and can be toggled open/closed by frobbing it. This script has none of the other functionality of the StdDoor script and, as such, it will open the door even if it is locked.[/qupte]

67435ac8dfc42Da9L_nologin

67435ac8dfc8c
Interesting.  those scripts arent included by default i suppose?

67435ac8dfd51voodoo47

67435ac8dfd9c
no, you need to  load them into the map manually - script_load nvscript in the command window, and you also need to place nvscript.osm into the same folder (or any other folder from which the game is set up to load resources).
3 Guests are here.
The 3 Rs stand for Rainalkar, Rainalkar's Room-mate and RocketMan.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67435ac8e0b07