679b8e48ba5ca

679b8e48bc2bd
3 Guests are here.
 

Topic: Tremulous (Freeware FPS) Read 41664 times  

679b8e48bc67cLambda 00

679b8e48bc6fe
Based on the Quake 3 Engine, Tremulous is a multi-player only game that pits humans against aliens
-Humans can build bases
-Aliens can evolve

http://tremulous.net/

Image: http://i.d.com.com/i/dl/media/dlimage/66/15/9/66159_large.jpeg
« Last Edit: 17. July 2012, 20:58:06 by Kolya, Reason: fixed broken link »
679b8e48bc8c0
Sorry for bumping such an old thread, i hope its not against the rules.

I just wanted to make a thread mentioning the same game and noticed this thread.
As im a regular playing tremulous, i thought it deserves a bit more attention and a bit a better description.

Tremulous is a very unique game with a small but in some parts very lively and friendly community.

Its a team based game with lots of weapons and different items each with its own use.
Unlike what the original post suggests both teams can build interesting bases, aliens can build on walls and ceiling and humans can build in high places using jetpacks.

And most of the active servers are modded servers with unique game rules and behaviors.

If you find a moment of free time give it a shot.
Im about to play it now, lol. :)
679b8e48bca9f
Thanks for correcting and extending on the somewhat sparse information we had about Tremulous. That's always welcome.

679b8e48bcb43Mr. Meow

679b8e48bcb8f
It's an ok game, It's just that there aren't many servers and it takes time to get used to the controls. I love the evolution that the aliens have.

679b8e48bcd4bskullkan6

679b8e48bcd98
Tremulous can be a fun game, it's just that the game needs a more even and polished experience between races. Playing a human is usually easier and much more enjoyable than being an alien.

Playing human late game will often turn into a first person tower defense whereas playing alien is generally hoping you have the right mutation for the job.

My favorite part of tremulous was always mixing and matching various weapon and equipment types to make defending the base easier, one of the best balancing decisions i've seen the game have being that having a jetpack and a flamethrower can be certain death due to how easy it can be to ignite your own plasma trail, dealing self damage and bringing yourself straight to the ground.

My favorite map on the other hand was always transit, despite how hard it could be to find players on it. I loved the wide open nature of the map that just BEGGED for exploration. Going out on your own possibly to set up small "outposts" (something that's hard to do in most other maps) in various areas is challenging and awesome. Even going out with someone else wasn't always much help as you could still get ambushed from anywhere at any time. It was also probably the only map where if you got fed up of not being able to do much at the main base you could actually do something about it!

I don't have the best memories of Tremulous but it's not a bad game, just one that needs a bit of tweaking and a better playerbase.

If you're looking for this type of game it's basically Natural Selection Minus the RTS screen, which can end up having players put structures places out of necessity rather than because that's a good place to put it strategically.

(Okay I don't have the best grammar in the world which is generally what happens when I don't take time to write something.)

Your name:
This box must be left blank:

Look at you, hacker: a ____ creature of meat and bone!  (Fill in the missing word):
3 Guests are here.
Oh, and it's the passion that you play.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
679b8e48bda1a