67405d90526b7

Page: « 1 ... 5 [6] 7 8 »
67405d9053f8b
5 Guests are here.
 

Topic: SS2 subtitles
Page: « 1 ... 5 [6] 7 8 »
Read 41299 times  

67405d905486d
Yes, of course, but the word "enabled" makes it sound as if you have working subtitles in the game when choosing that option which is not true. It would be better to say that "Subtitle support is enabled" and that you can download beta subtitles as mods from the respective threads/posts. Or maybe it's just me.
Acknowledged by: Colonel SFF

67405d9054b83ZylonBane

67405d9054be6
Okay, the description is a little bit confusing - how can you enable something that's not actually there?
"Enable" = "To make able". That is, it makes SS2 able to display subtitles. Without the config file additions SS2Tool makes, subtitle mods will have no effect.

Perhaps some day SS2Tool will come with a set of subtitles files included and let you pick a language on installation, but for now this is the best it can do.
67405d9054cfc
See the other post - I'd at least refer to the unfinished versions. I know about the config changes, that's beside the point.

67405d9054dc6ZylonBane

67405d9054e18
The config changes are exactly the point. Without them to enable subtitles, subtitle mods won't work.
67405d9054f9e
I will word it more precisely. Please understand the space I have for descriptions is rather limited.
67405d90550a5
If I ask 1000 people what an option called "Enable subtitles" will do in a game, not a single one will answer "It will enable subtitles, but I'll have to download them first so they show up". That's why it's confusing, and that's why it should be reworded.

Edit: Thanks, Kolya.
67405d9055181
How about this: "Enables all subtitles except nonverbal sounds. Subtitles sold separately."
67405d90552cc
Seriously though, the meaning hinges on whether you expect subtitles to already be in the game or not. If they were, then enabling them would be enough.
Of course we know SS2 did not come with subtitles, so it's obvious that you need to enable and add subtitles.
Since we cannot assume newbies to know that, I'll make it more clear. It now reads: "Allow subtitles: Allow all subtitles except nonverbal sounds. Requires subtitles mod."

67405d9055355ZylonBane

67405d90553a4
This is getting worse the more you over-think it.

67405d905543bZylonBane

67405d9055485
ERRATUM to Alpha Snapshot 3: In vtriggers.sub, multisub xxrmsg02, the second delay should be 2700, not 4000.

67405d905556bZylonBane

67405d90555b3
And regarding the whole SS2Tool thing, the most correct and easily-understood phrasing would be "Enable subtitle support".

However, since SS2Tool doesn't actually include subtitles, there's no reason NOT to just enable them without asking the user (but checking the CFG file first to make sure they're not already enabled). If the user doesn't have a subtitle mod installed nothing will change, and if they do install a subtitle mod it will work as they expect.
Acknowledged by: Colonel SFF
67405d9055689
Your wording for the option is noted and it will be preselected in Perfect Mode.
67405d9055933
And regarding the whole SS2Tool thing, the most correct and easily-understood phrasing would be "Enable subtitle support".
Ehm, I mentioned that exact phrasing already weeks ago.
Also, yes to the second part.

67405d9055c29unn_atropos

67405d9055c83
and I should finally (after about 6 month  :paranoid:) get the german subtitles online
67405d9055d8f
Let me know when you're finished. :)

67405d9055e3cZylonBane

67405d9055e86
I've finally gotten around to subtitling all the emails (some of which are used as audio triggers and not actual emails). Updated alpha snapshot attached to first post.
67405d9055f82
Yay, I can finally steal copy the English timings.
67405d905606a
How to install the subtitles?

67405d90561f7voodoo47

67405d9056244
checking the included readme would be a good start.

67405d90562f4ZylonBane

67405d905633d
The readme doesn't actually say how to install it, as this is still technically an alpha snapshot. The folder structure wouldn't work for the mod loader either, since it doesn't include the strings folder level.
67405d90565f0
The folder structure wouldn't work for the mod loader either, since it doesn't include the strings folder level.
The mod manager is fine, that's not the issue. The subtitles have to be enabled manually in the .cfg which the manager doesn't touch as that is the SS2Tool's job.

67405d90566a4ZylonBane

67405d90566ef
No, the mod manager is not fine. Subtitle files have to be placed in the "subtitles" folder. The archives I've posted do not include that folder in their path.
67405d90567ca
Right. They did in v3, why change it?

67405d905684cZylonBane

67405d9056893
Apparently I was in a hurry.
5 Guests are here.
Roads? Where we’re going, we don’t need roads.
Page: « 1 ... 5 [6] 7 8 »
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67405d90575fb