You can read and reply to posts and download all mods without registering.
We're an independent and non-profit fan-site. Find out more about us here.
Welcome lovebat and thanks for your work. I converted your music mod from WAV files (60 MB) to OGG (6 MB) and restructured the archive a bit to comply with our standard and make it work with the mod manager. Sounds good.
SS2 Alternate music selections for main menu, options menu, and elevator music maybe?
I haven't checked out the mod (yet) but that name given really is quite long.What about "Ambient Music Mod"?Oh and I really like the NGE fly me to the moon. For me it's the loveliest version of that title.
A single mod that changes both in-game music and out-of-game background sound seems like perhaps a bad idea.
Well, it shouldn't be too hard to figure out what to delete as you can see in here which song is played where and you can actually play them outside of the game. To easen it up the filenames could be added to the list of the first post.
For the last few years we've been pushing toward allowing people to install and remove SS2 mods using a mod manager, which is much more user-friendly. Going back to the old "well, just copy whatever files you want" model feels like a regression. That's why it's important for mod packages to be a single conceptual unit, not a grab-bag. What we have here is really two mods: an elevator muzak mod, and an interface sound mod.
. . . and filter it to sound like it's playing from a small overhead speaker. . .
I would use this if ...
I would use this if it was part of the volume for sounds instead of music, since I turn off that awful music that plays when you're supposed to be concentrating. I would pick a different elevator track and filter it to sound like it's playing from a small overhead speaker. Different track, like the real Fly Me to the Moon Sinatra track! Good idea