674134e0b516b

674134e0b621a
9 Guests are here.
 

Topic: SS2 CyberBlutch Rebirth 05
Page: « 1 ... 9 [10] 11 ... 13 »
Read 1273368 times  

674134e0b6923voodoo47

Re: SS2 CyberBlutch Rebirth 03
674134e0b6982
the current Rebirth does not include replacements for all the models found in the orig resources, just ones used in the vanilla game (that's why it's incompatible with Infinite, for example). a dml sets the earth models to ones that are available (overriding whatever changes SCP does).
Re: SS2 CyberBlutch Rebirth 03
674134e0b6dce
Just a memo to myself or anyone else who might feel like taking up the cause-- this mod eventually needs to somehow include the Earth AI models. These are standard male and female human models, textured with a nice light-blue jumpsuit. Even though the models are complete and look great, they weren't used in the vanilla game. SCP uses them for some of the AIs on Earth, but when Rebirth is activated they're replaced with generic Von Braun crew models, which is a shame.
So for Rebirth it's just renaming models. Or is it actually necessary to edit the models?
And if yes to edit, just the textures or more?

674134e0b6e8evoodoo47

Re: SS2 CyberBlutch Rebirth 03
674134e0b6ee1
it's just about creating the extra sets of textures (basically, stitching together some orig and Rebirth textures) and hexediting the existing models accordingly. I've actually did this for a bunch of models (those currently seen on earth when Rebirth is active).
« Last Edit: 09. July 2015, 19:34:29 by voodoo47 »

674134e0b6fedvoodoo47

Re: SS2 CyberBlutch Rebirth 04
674134e0b703b
v04 is up;
Rebirth 04
The 04 version includes fixed up models of the pipe hybrid, shotgun hybrid, and midwife (modifications done by RocketMan). They all now have proper joints - as result, their necks are no longer rigid (headtracking will work), and the midwife and shotgun hybrid now launch their projectiles properly with their right arm (and not the abdomen). A few small model flaws have been fixed as well. Also, a previously unused corpse model with a ripped off arm is now used at a couple of places (corresponding ripped off arm model created by Olfred).

674134e0b70c7System Shocked

Re: SS2 CyberBlutch Rebirth 04
674134e0b7112
Super job, guys !

It's MUCH appreciated !
« Last Edit: 28. July 2015, 22:23:04 by System Shocked »
Re: SS2 CyberBlutch Rebirth 04
674134e0b7403
Nice. Screenshots would be welcome.

674134e0b74b7voodoo47

Re: SS2 CyberBlutch Rebirth 04
674134e0b7504
wouldn't do much good as this is something you can only see in motion, but if you really insist, I can show you a ripped off arm.

674134e0b7592Yankee Clipper

Re: SS2 CyberBlutch Rebirth 04
674134e0b75dd
ok, but then you have to beat him to death with it.

674134e0b77bcSystem Shocked

Re: SS2 CyberBlutch Rebirth 04
674134e0b780c
ok, but then you have to beat him to death with it.

I'd like some screenshots of that.  :D

674134e0b78b5VanZant

Re: SS2 CyberBlutch Rebirth 04
674134e0b7906
Is it possible to fix the huge thighs on every NPC? That's the only thing stopping me from checking this out.

674134e0b7bcbRocketMan

Re: SS2 CyberBlutch Rebirth 04
674134e0b7c25
I'd like some screenshots of that.  :D

Play the first 10 minutes of Bioforge.

674134e0b7e54voodoo47

Re: SS2 CyberBlutch Rebirth 04
674134e0b7eae
Is it possible to fix the huge thighs on every NPC?
it's pockets, and they have been trimmed down in the latest batch of fixed models.
Re: SS2 CyberBlutch Rebirth 04
674134e0b7fc6
I'd like to keep my arm, thank you very much. Grown fond of it over the years.

Wasn't there a discussion recently to convert the phys dimensions back to the originals to avoid heavy use of repositioning via DML or am I imagining that?
« Last Edit: 30. July 2015, 14:59:04 by Marvin »

674134e0b807evoodoo47

Re: SS2 CyberBlutch Rebirth 04
674134e0b8128
not really, I've just noted that the Reb models are smaller a couple of times. not planning any dml trickery either, but maybe I'll ask RM to shrink the Rumbler model a bit, as that one is ginormous.
« Last Edit: 31. July 2015, 21:06:06 by voodoo47 »
Re: SS2 CyberBlutch Rebirth 04
674134e0b8224
Good idea.

674134e0b8323voodoo47

Re: SS2 CyberBlutch Rebirth 04
674134e0b8387
a very tiny update that makes sure everything will play nicely on the earth map of the upcoming SCP release.

674134e0b842eLion O Cyborg

Re: SS2 CyberBlutch Rebirth 04
674134e0b847b
Where is the download link for version 4? I want this mod but I can't find a place to download it.
Re: SS2 CyberBlutch Rebirth 04
674134e0b8606
At the end of the first post.

//Your thread continues here, Lion O Cyborg.
« Last Edit: 12. August 2016, 19:23:43 by Kolya »

674134e0b870bvoodoo47

674134e0b8764
ok, I think I have been delaying this for long enough - Rebirth05 attached to the first post.
The 05 version includes fixed up models of the pipe hybrid and Diego, and also all four multiplayer player models (modifications done by RocketMan). The pipe hybrid's ankles now don't twist in unnatural ways after death, and Diego has a proper (round) bald head. A few FM compatibility fixes have been added as well.



86060
Acknowledged by: Colonel SFF

674134e0b8802szmotsu

674134e0b884f
Any chance to give hybrids finally five human fingers?

674134e0b88ebvoodoo47

674134e0b8936
not by me - you could ask Rocketman, he's been doing all the model edits so far.

but I really don't see the claws as a problem.

674134e0b89e7szmotsu

674134e0b8a3a
yeah, lenght and shape is not a problem indeed but why four not five ? :D anyway great job again! love to play with this (with modyfied hybrid texture)

674134e0b8adfvoodoo47

674134e0b8b2a
to be honest, I never really noticed that they have only four - so as I've said, not a big deal really. working out the technical issues and making the pack as complete as possible has much greater priority.

674134e0b8bbfszmotsu

674134e0b8c0b
yeah i understand, that was rather "thing to do when you have many time and no idea to spend it" :)

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
9 Guests are here.
Oooh, ahhh, that's how it always starts. Then later there's running and screaming
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
674134e0b9618