6742b5dd065f7

6742b5dd07383
2 Guests are here.
 

Topic: SS2 Halloween Pumpkin Heads
Page: « 1 [2]
Read 39463 times  

6742b5dd07c9e
pretty sure Olfred's fix was an easy one
3 minutes, top.

Here's some quick "ghostly" texture.

6742b5dd0815bvoodoo47

6742b5dd081ce
the dml dark passenger is pretty satisfied for the moment, so I don't think I'll be adding the ghostly pumpkins anytime soon. also, there are no free empty archetypes left, so I would have to redo a large part of the mod to be more efficient and free one up - I have vastly underestimated just how many archetypes would be required for this mod, and had to pull some quite crazy NVscript stuff to be able to make do with the 10 currently available.
The pumpkin of a turret in medsci seemed to be turned on it's side.
I have decided that it's a feature.
Dark.
yes. now where is GMDX v8?
6742b5dd08506
now where is GMDX v8?

Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Congrats with SCP release 2. I'll use it for my next playthrough. Secmod 4 for the one after that.
6742b5dd08764
Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Will you contact Olfred or Rocketman to make a Santa hat for everyone?
6742b5dd08870
No. I wasn't being serious.
I've got a modeler now anyhow. No skills in animation unfortunately but at least helmets are getting done.
6742b5dd08cba
yes. now where is GMDX v8?
In the hands of very lazy testers, it seems.  :happyjoy:

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
2 Guests are here.
Added your [body] profile to the database for future crawling!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6742b5dd0952a