674039e669e86

674039e66bc78
2 Guests are here.
 

Topic: SS2 Halloween Pumpkin Heads
Page: « 1 [2]
Read 39216 times  

674039e66c5f2
pretty sure Olfred's fix was an easy one
3 minutes, top.

Here's some quick "ghostly" texture.

674039e66cb34voodoo47

674039e66cbb2
the dml dark passenger is pretty satisfied for the moment, so I don't think I'll be adding the ghostly pumpkins anytime soon. also, there are no free empty archetypes left, so I would have to redo a large part of the mod to be more efficient and free one up - I have vastly underestimated just how many archetypes would be required for this mod, and had to pull some quite crazy NVscript stuff to be able to make do with the 10 currently available.
The pumpkin of a turret in medsci seemed to be turned on it's side.
I have decided that it's a feature.
Dark.
yes. now where is GMDX v8?
674039e66cf88
now where is GMDX v8?

Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Congrats with SCP release 2. I'll use it for my next playthrough. Secmod 4 for the one after that.
674039e66d25f
Close to Christmas most likely. A Santa hat replacement mod is a possibility  :happyjoy:

Will you contact Olfred or Rocketman to make a Santa hat for everyone?
674039e66d381
No. I wasn't being serious.
I've got a modeler now anyhow. No skills in animation unfortunately but at least helmets are getting done.
674039e66d7f2
yes. now where is GMDX v8?
In the hands of very lazy testers, it seems.  :happyjoy:

Your name:
This box must be left blank:

How can you challenge a perfect, immortal ____? (Fill in the missing word):
2 Guests are here.
Come on Satan! Drag me down now!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
674039e66e45b