6744d831176c3

6744d83118fcd
5 Guests are here.
 

Topic: SS2 Christine FM1: Ponterbee Station V5
Page: « 1 ... 14 [15]
Read 356922 times  

6744d831198bcvoodoo47

6744d8311994f
that will work because SCP is getting loaded as a mod. basically, this is an edge case scenario where you are semi-screwed no matter what you do, afaik, there are 3 options here;

1) leave the original lowres custom skyboxes active. the result is lowres skyboxes at all times
2) take the hires station skybox from SHTUP and include it with the FM. hires skyboxes, but taking a chunk of SHTUP and placing it into the FM. potential SHTUP update will not be reflected
3) don't include any skybox in the FM. SHTUP skybox will be loaded, but no skybox if SHTUP is not active

choose your poison.

6744d83119aa0ZylonBane

6744d83119b0b
There's a nuclear option: Include SCP's lo-res station skybox in the GOG/Steam/SS2Tool build. So it essentially becomes a vanilla asset.

6744d83119bdevoodoo47

6744d83119c2e
hadn't thought of that - which is odd, because I've already done it in the past (extra model in the tool resources to make sure priorities work properly). yeah, that is a perfectly workable solution, will push the skybox into the tool (that will suffice).

6744d83119dc4voodoo47

6744d83119e17
well I wasn't the one unhappy about the current situation, now was I. anyway, if you don't want me to do that, then I'm perfectly ok with leaving things as they are now - whoever will end up with no skyboxes will be shown the error of their ways and pointed to SHTUP.

6744d83119eabZylonBane

6744d83119ef9
Ehhhh, it's not like it hurts anything being included in the base distro.

6744d83119f83voodoo47

6744d83119fd7
my thoughts exactly. to the toolmobile!

6744d8311a5d6Stefano

6744d8311a635
ChristineFirst of all, kudos to Ponterbee Station (v5), very high level of design, interaction and depth. I'm currently playing Nightwalker (v3) and, despite just getting started, it seems to be just as fabulous.
I wanted to report a (possible) bug that I found in Ponterbee Station, namely the fact that all the Nanites have completely disappeared (I had over 2000). I believe it is associated with the Recycler, as it happened to me after a few uses (20-30) of the same. Fortunately I had a not too old save (20' of game?). I reloaded and just dropped the Recycler from the inventory. No anomalies occurred in the rest of the game.
I don't know if it's a known problem or if it was a case.
Thank you very much,
Stefano

6744d8311a6f9voodoo47

6744d8311a74b
this is a known SS2 bug (the stack reducer), not related to the fan mission. the only thing you can do is load a save before it happened, or alternatively, spawn enough nanites/other items to compensate.
Acknowledged by: Christine

6744d8311aa31Christine

6744d8311aa88
It never happend to me, but one of my betatesters had this bug one time with cyber moduls.
I don't believe it is associated with the recycler. I'm using the recycler very, very often, but never had this problem. :thinking:

6744d8311adffStefano

6744d8311ae70
voodoo47Thanks a lot for your input, good to know, I'll pay more attention then

6744d8311c37dStefano

6744d8311c3f3
ChristineThanks a lot for your input, good to know, I'll pay more attention then
6744d8311c96d
Marvelous work on this FM. I understand that making a proper FM for SS2 is pretty hard when compared to Thief, given how the kind of game flow that games like SS2 or DX require is best suited to a lengthier experience than what you'd get with your average Thief mission. The community might not have made a lot of FMs over the years, but most of the ones we've got are very good.

My only complaint is the voice acting, which I've found to be very out of tune with the rest of the experience. I understand that this is fan work so that I shouldn't expect professional voice acting, but I couldn't help but feel the disconnection between how on par with LGS' original work the level design was and how amateur the voice logs sounded. Still, this is a minor complaint compared to how well done everything else was. I look forward to playing the rest of the series!

6744d8311ca76voodoo47

6744d8311cac5
the only VOs that were really hard to listen to as far as I'm concerned were the Shodan clips, you just cannot have proper Shodan without Terri. the rest is fine, if we consider the vanilla clips 10/10 then they are in the 7-9 range.

anyway, the Shodan VOs we can fix now.
6744d8311ce09
voodoo47Perhaps I'm just spoiled! I remember playing The Nameless Mod for Deus Ex and being in awe at how good the voice acting was in it. As for the remade SHODAN VOs - yeah, I've actually played the FM with those. They're obviously excellent.

6744d8311ceddvoodoo47

6744d8311cf2a
well yes, it's not up to par with the best Thief FMs VOs, but it does the job. definitely better than quite a few vanilla SS1 emails/logs, some of those really are just random people from the office pretending to voiceact.

hey Carl the coffee guy, you wanna have your voice in a game?
« Last Edit: 19. September 2022, 11:28:41 by voodoo47 »
6744d8311d029
just finished this, damn great mod

does anyone know where to find Garret's secret? its the only side quest I didn't complete

6744d8311d142Christine

6744d8311d19d
Thank you  :)

Look in the garden section, near some Pine Trees
6744d8311d43a
Christine
Are you referring to the little lab area below the garden stairs? Because I searched around that place before and couldn't find any use for Garret's code, am I missing something?
6744d8311d5de
Yes you are. Search up those stairs for a semi hidden area. Its there but sometimes hard to see. Look behind bushes etc.
6744d8311d8c8
Stingm
Found it! I'm a bit disappointed because I was banging my head against this secret expecting story details or audio logs ¯\_(ツ)_/¯

Anyways I'm happy now that I've 100 precented this so I can move on to nightwalker

Your name:
This box must be left blank:

How can you ____ a perfect, immortal machine? (Fill in the missing word):
5 Guests are here.
There's beauty in this ugliness
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6744d8311e5ec