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I must agree with xerxes. The pre-alpha video doesn't look very promising. I'm quite disappointed and my expectations were not very high after the screenshots.
[...] it's pre-alpha (How in the blazes do you get BEFORE alpha level work on a project, anybody that does programming able to answer?)
This is another reason to go with a remake of Shock2 using the new Shock1 engine (especially if they o mac/linux ports, which should be doable because unity.) Their engine, not someone else's, or dependant on a random unknown saviour group.