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Make a cross platform implementation that can use either PC or Mac asset files
Forcing myself to finish #Uncharted4 to get some closure on a poorly written story and bad game design.
What is this?
Forget that... look at that banner of citadel station!
And they didn't even bother correcting the number of groves.
Drawing my attention to that flaw... I guess it does look weird having so many. They should be bigger too.I REALLY don't have an eye for detail (which in a bugged game is a good thing). I never catch the laundry list of flaws you do.
"I don't care" isn't really much of a point.
If the groves were just some ornamental part of the space station (like the shields... you never have to 'go to' the shields, you merely turn them on so they can look like whatever) then it wouldn't be a big deal but you actually do visit the groves and walk around inside them. Therefore you expect to see the places you've visited, with which you have a close personal connection in the game, properly arranged on the maps and external camera views and everywhere else. When you see 8 pods, it produces a WTF? moment where you wonder which one you were just in, which one was jettisoned, which one is the north one, etc. My lack of observational skills let this slide by but this isn't the first time I've been aware of this error. I have noticed it in the past and think it ought to be fixed.