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"urgh, one key doing different things depending on how it's pressed, I had enough of that in Fallout4, so no, thank you very much."
Sorry, but leaning, useless in System Shock? have you ever fired a single hit-scan weapon in system shock 1? You can hover over holes, look at the other side of walls with leaning as if you're a squid with a gun-mounted camera on each arm. Remember that NPCs have aimbots that will only target a player's torso (or anything else in the "middle" of the body). Also, don't forget, hitting the side of an arm by just a pixel is good enough to deal full damage. Sorry for my intrusiveness, but leaning was definitely not useless. And don't talk System Shock 2 because we're talking about System Shock 1's remaster here.
Context?
pretty sure merging any other functions would not be any less dumb.
That's our drama queen.
Have I mentioned that having a freaking slider for your energy weapon shot strength is pretty pointless too?
prone <-> crouch <-> stand <-> jump
Press the crouch button to move left through the positions, press the jump button to move right through the positions.Code: [Select]prone <-> crouch <-> stand <-> jumpThat said, prone can just be a contextual action (trying to crouch-walk into a crawl-space) if required at all; which I don't believe it is.
Your suggestion of contextual, location-specific proning defeats the point in so many ways. It shouldn't need to be explained why.
-Throwing jump into the mix may result in unintentional bunnyhopping.
Call of Duty will have a higher degree of simulated human movement control than System Shock
The one proposed by Join Uss!! is really just counter intuitive. Sure it works, many things work. But is it intuitive? I wouldn't say it does. A single button should only have a maximum of two function (per environment, of course). This one would make it have three.A two button system where one is for going up another one is for going down is way more intuitive as it correlates more to human motion and thinking. And we still have just one button, because you just use the jump for up.
So why is a stance indicator needed?
if you really want to remove keys then you could look into merging the leaning keys into a single modifier key whether it's toggle or hold, then you can press that and use the arrow keys to lean in 8 different directions if you so wish.