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In fact I'd love to see the exits get shut of by a force door too. Because the way they sneakily close with psi barriers hasn't stumped only me when I used this selector the first time.
I noticed a problem with keypad to get into the selector area: I have movement commands bound to keypad keys. So after I had entered the keys and the door had opened, I still couldn't move as using my keypad keys just added more numbers. In other words: The keypad interface should close after successfully entering the correct combination.
And if you dropped a log somewhere on earth that explains the background of these rooms and names the combination (possibly a less simple one then) that would make this part complete.
Now I don't claim to get what's up with shuttle. Where do I fly off to? Why do I end up in a setting that looks exactly like the place where I was, except for the fact there's no door anymore? It felt nice to have that little cutscene there but at the same time it didn't make much sense to me.
About compatibility:You may get a warning from Mod manager that this mod is not compatibile with ADaoB or some other mods. The only thing conflicting is a single earth.mis file which can be safely use without losing any benefits of other mod. So in other words it is not really a compatibility conflict. Just make sure you activate this mod AFTER the others.
What do you mean by "doesn't work"? 223 downloads and you are the first to figure that out? Well thanks heaven for your perception.
If you've read.... you'll know that this mod is in fact not really conflicting any changes and fixes from ADaoB
If you've read more.... you'll know that saving a game creates its own maps which will be then loaded thus ignoring any maps from any other mod.... But with that idea of yours there's absolutely no difference, gain or loss anyway.
uhh i read Kolya's post, which says it does. i haven't actually checked myself."If you activate eg ADaoB after this mod (and ignore the conflict message) the earth mission file will get overwritten, hence no dirty back alleys for you to hang around."
Quote by miracle.freak:If you've read more.... you'll know that saving a game creates its own maps which will be then loaded thus ignoring any maps from any other mod.... But with that idea of yours there's absolutely no difference, gain or loss anyway. uhh yeah i knew that, i don't know what it has anything to do with what we're talking about though.