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Fader: Combat is a thing you’ll do, but there will be LOTS of other options to take as you play. We know some players will walk to just run and smash a lot of faces, and they’ll be able to do that, but for the thinking player, they’ll have a diverse set of gameplay tools to tackle situations in hackery or stealthy ways.
My main concern so far, is that they are still focusing on the concept art at this stage when the Kickstarter ended a year and a bit ago. In the updates I've not heard much about actual coding of the game yet, or of how things are going on the development of the game as a whole. That's the stuff I want to be hearing about.
Question for you lot freaking out because it's been a year and you don't have a game in your hands: did you watch any of the live SS2 streams they were doing? They had question time about the project at the end of every stream.
I did back the project, but don't remember if I watched any of the streams. Tell me, what did I miss?