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Respawning just seems totally busted right now, even on Combat Difficulty 3 you only need to ever fix 1 cyborg conversion chamber and then you are safe forever it seems. This needs to be made into a setting or adjusted so you cannot respawn to another level on Combat 3.
Though you could simply not turn them on but that is up to you
sarge945I didn't mind it in the original and it helped give the game a less stressful feelThat said I agree that an option to disable them or a coin option could be cool, as long as it is optionalThough you could simply not turn them on but that is up to you
with you seeing your hands literally materialize in front of you
The way it looks in the remake is that your essentially remade from scratch, with you seeing your hands literally materialize in front of you. That leads me to think of it as that your basically a clone of the original sample placed in the machine. Much like products created in a replicator.
The way it looks in the remake is that your essentially remade from scratch, with you seeing your hands literally materialize in front of you...
This entire game (and possibly the entire cyberpunk genre) is essentially a larger-than-life parody of science fiction. SS2 is a dark parody of Star Trek.
Hmm? I was talking about SS2.
Oh please, I have written extensively on my issues with the game. This is a symptom of how they designed the remake, others could be the dismemberment system, "interactive" intro, My First Cash Register-coins + coin system (I know you are infatuated with that mechanic), the cool pixelated textures and so on...
The art style is inspired by Star Trek, certainly. But I don't see how it's a parody in any way? The settings are completely different.