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What's that trending BS? What math did they do to figure it would make that much?
...removal of freedom in gameplay
Even if it turns out sub-optimal it'll still very likely be better than Bioshock, at least.
Have you played FO4?
They did, Todd Howard even literally said they took inspirations from Minecraft, and latest dlcs made it even more obvious.
Well, we want them to do everything we want. We just won't fund it, so they have no incentive to listen to us!
I have not backed SSR at least yet.They don't seem to have developed a solid idea of the project's direction yet, given how many changes there have been that seem last minute, out of the blue, and not too well planned ahead. I don't necessarily even object to a lot of changes, but they have been made without enough foresight and people were given a false impression of what the game was going to be about.In my opinion they need to listen to people's thoughts more first, spend more time developing a solid idea of exactly what kind of game it'll be and how they're planning to make that work, and then flesh it out.
I've removed my pledge. First time I've ever done that with Kickstarter. I can't support something financially that I don't have full confidence in. It's just far too much of a change from what made the original the excellent game that it is.
Funny now i'm reading this, but this is exactly why i funded $150 for the developer+ forum access. I'm not saying that I know what's best for the game by a long shot compared to others, but I want to give constructive feedback as quickly as possible when they release a new gameplay feature or whatever alongside other backers, to prevent exactly your concerns from happening. Not that they're going to stop reading these forums anyhow, but you get my point. I just hope I can record the game at higher than 15 FPS for "proper" bug tracking, I only ran the game at 22 FPS to begin with.