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the script is part of the game. he is exploiting a game functionality by triggering unintended behavior. and so am I - arguing that the method of execution matters is bonkers.also, I see no difference in typing the UNDEAD cheat code into the console and utilizing a glitch in the level load system that does the same thing. again, a cheat is a cheat, talking about one being external and the other internal and stuff like that is laughable.it's like that person who has set the world record in Marioland2 (I think) by attaching some hardware mod to the console that emulates pressing the buttons 1000 times a second, making the game go nuts and skip directly to the end screen. might as well make a program in VB that writes VICTORY! on your screen once you teabag your spacebar.
no, me angry, so not enough. lemme get this right - if I was able to trigger endgame by bashing my head onto the cryotube 3.14 times, it would be ok, but triggering it by a key combination somehow wouldn't? yeeaah nope. again, doesn't matter whether you pull the trigger with your pinky or your thumb, the bullet still flies out.speedruns should be about memory and skill, not about how much you can screw the game up.
again, why should the method of triggering the cheat matter?
The difference to be noted here is being able to exploit them in an unmodified version of the game or not, e.g. the "vanilla" version.
but for the ease of the other athletes and the crowd (and only this reason), it won't be officially recognized.
it can be triggered in vanilla.