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How about a mini mod to reduce the rapier volume?
-the rapier humming sound has been toned down intentionally as it was annoying. ANNOYING. A.N.N.O.Y.I.N.G!
Open the wav file in a sound editor, adjust global volume, done. Takes half a minute.
...because as a veteran...
This explains most of your complaints about some things being easy or having low requirements
The player didn't need 10hp Tank vanilla.
Newbies managed just fine with power armor that wasn't quite so useful.
Modify was always utterly crap...
I really wish you'd stop this passive aggressive bullshit.
Ironic you should say that, considering that you have raised a bunch of heated passive aggressive arguments in other forums, including this one.
Power armor was just as useful vanilla as it is in SCP, the only upgrades SCP gave to it was the 10% protection from toxins and radiation(very small effect, doesn't really come into effect) and 20% protection from normal damage sources uncharged(which is the exact same as light combat armor, which most players ditched after Hydroponics anyway).
I'm only pointing it out because I feel your viewpoint is biased, since you're a System Shock 2 veteran and you tend to desire challenge out of your games.
-Tank is definitely OP on impossible. 6-8 would be an enticing number without being too much.-ICE/Epstien/Kit numbers are definitely too high.-Stuck with power armor the whole playthrough. Used two batteries in it. My experience is biased though, because as a veteran progression through the game is faster so the charge runs out less.-Glad you removed EMP rifle penetrating Shodan's shields. The weapon still dominates that boss battle, but now a bit more sensibly.-Modify lvl of 3, all weapons fully upgraded no hassle. Absolutely should not be the case.-Played the piano in rec - no audio issue. Not sure what happened in ops, but something was causing crackling. -Even the rumbler organ was research-able at lvl 1. Seems a no-brainer to change.
Most subtle mod of all time
Anyhow, if the choice is vanilla or SCP, there is absolutely no reason vanilla should be chosen. There isn't really any highly subjective changes, not really. Heck, there's not even any moderately subjective changes..except the Rapier.It is System Shock 2 but better, so congratulations on a mission accomplished.
-veteran players will almost always end up swimming in resources, and newbies are almost always starved for them, whether it's medkits or epstein tools. no way around this.
-tank was just useless with 5hp, 10 is about right. the idea is to not have OS upgrades that are good and ones that suck, just ones that are more or less fit to your particular playstyle.
that's why we call it a patch.
-aware that modify, research and repair are not too useful beyond level 3, but again, no good way around this.
Not really, because I'm not constantly on the case of any particular individual as you are. Remember when I mentioned on this forum approximately half a year ago you were only here for me? Check you posting history, seldom will you find an independent post, if at all.
That's "just as useful", is it?
[...]It is by far the least-used difficulty mode, and thus nearly irrelevant to balance considerations.