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yet another abandoned Blood remake demo;https://www.youtube.com/watch?v=kKpusm2MxDIthis one actually looks decent.
The issue is a bit more complex than that since all textures are loaded in to an atlas, the underlying logic on how textures are loaded was thus changed. Filtering as it existed was incompatible with this.This was done to improve VRAM usage and performance on lower end systems with integrated graphics.
yeeah, the info about console ports has been kind of sketchy, but not sure whether "awful" would be the word I'd use.
Well, I'm judging by the fact that every time I've asked Mr Kick a question, I've received nothing at all by way of reply. That doesn't exactly make me see them as a friendly and approachable company.
Shadow Warrior isn't bad, but there's nothing really memorable about it.
the hitboxes are atrocious
I'm playing with autoaim off, avoiding a whole lot of awful, it seems