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DML1//changing og-pipe hitpoints to 26ObjProp -397 "HitPoints"{ "" 26}ObjProp -397 "MAX_HP"{ "" 26}
DML1//changing og-pipe hitpoints to 26ObjProp -397 "HitPoints"{ "" 26}ObjProp -397 "MAX_HP"{ "" 26}//changing og-crystal hitpoints to 36ObjProp -4812 "HitPoints"{ "" 36}ObjProp -4812 "MAX_HP"{ "" 36}
Does the "start a new game and don't load" also apply to gamesys changes or only to ones made with DMLs?That might be a reason.