67433de837693

67433de838b41
2 Guests are here.
 

Topic: Compass in Armor Read 1603 times  

67433de838ed4fascinate4

67433de838f49
Well, im trying to make object(armor) which if you put on, you can get, for example model of compass in First-Person. Tried to make it in many ways, but all of them don't work. Is it possible to make this thing?

67433de83911fvoodoo47

67433de83916d
I have no idea what you are trying to accomplish. some sort of visual effect after equipping an armor?

67433de8393d5ThiefsieFool

67433de839455
When the player wears an armor, the metaproperty linked to the armor with ArmorEffects flavor will be applied to the player, from there you can use a custom script like NVCreateAndLink to affect the player or spawn an object, objects are attached to the player's view like the compass HUD if they have the CamAttach property, so you just need to spawn an object that has that property set.

67433de839534fascinate4

67433de839584
Yeah. I want to see a model, when you put on armor. For example, if you take gun, u see a first-person model of this gun. So, I want to make this, but for armor. Is it possible?

67433de839617fascinate4

67433de839661
Oh, thank you Thief, Im going to try right now :)

67433de8396e7fascinate4

67433de83972e
Well, no, I still don't understand how to do it. So confusing.

67433de8397c3ThiefsieFool

67433de83980b
It's already a somewhat advanced problem for a beginner, but someone can easily make a demo for this case, I can't as I'm at work.

67433de839895fascinate4

67433de8398de
It will be good, if someone will make demo of this.  :/
2 Guests are here.
Me: "well look who came by for a little sucky sucky" Vampire: "don't say it like that"
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67433de83a630