673fd6d9bcaf6

673fd6d9bdc4b
2 Guests are here.
 

Topic: ShockEd - No sound Read 1398 times  

673fd6d9be250
I seem to have forgotten what is needed to get sound to work properly in a ShockEd world. If i for instance create a box wherein i spawn, no sound is produced at all.. Even if i add the "ambient snd" object and add a schema name and a volume, no sound is produced still.

However from what i can remember, this is caused because i have not added any room brushes. So if i select my box that i spawn in, and press shift + insert, a room brush is created. I then go to Tools -> Build Rooms, and now if i go ingame, the "ambient snd" object can be heard.. But still no footsteps. What have i forgotten?
673fd6d9be366
Apparently this is because a level needs a level start marker which links to the player. SOLVED and can be deleted
673fd6d9be46b
Since i was such a fool, I'll at least show what I'm working on
[woodenmodemfriendly.jpg expired]
« Last Edit: 11. April 2017, 06:49:12 by Da9L »

673fd6d9be94eZylonBane

673fd6d9be99b
Thank god those megabyte-sized screenshots kill themselves after two weeks.
673fd6d9bed53
Noice!
An upcoming FM?

Sometime in the future possibly yes.. I work on and off on it, and have done for some time now.. :-)

Thank god those megabyte-sized screenshots kill themselves after two weeks.

Sorry, but people actually have decent connections now a days so i really didn't figure it would be a problem :P

673fd6d9bee74voodoo47

673fd6d9beebf
yeah, but no reason to clog the pipes if we don't have to - and for regular screenshots, jpgs are more than sufficient.
Acknowledged by: Marvin
673fd6d9bf08e
Nice! I haven't seen a new mod for Star Wars Dark Forces in a long time.
Acknowledged by: Da9L
2 Guests are here.
That means 2014 must never has existed then...Does that makes sense, Zoe?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
673fd6d9bfe33