6743219fc7af1

6743219fc8a64
1 Guest is here.
 

Topic: Texture editing file/image size? Read 1081 times  

6743219fc8ceestraight bozo

6743219fc8d50
For editing textures that came with the vanilla game, I know that I need to make the directories match, but do I need to make the file size and image size the exact same, or can they slightly vary?

If the image size can vary, does it resize the image for the space the texture is allotted, or is the texture just cut off?

6743219fc8fa8voodoo47

6743219fc8ff9
all (new/hires) textures must have power of two sizes, and use supported format (png, tga, gif, dds and a few others, see the documentation). file sizes don't matter, but don't go nuts just because you can. object textures will be stretched automatically, terrain textures will need a mtl file that specifies the size of the original texture so the engine will know how to scale the new hires one (again, check the NewDark documentation).
1 Guest is here.
β€œI'm not sure about the flurry of activity,” she said. β€œTo us, that's a pretty normal day.”
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6743219fc9e9c