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Topic: [Obsolete] SS2 Community Patch (SCP) Beta 4
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673f33244733dvoodoo47

Re: SS2 Community Patch (SCP) Beta 5
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ZB probably could script it that way, but I'm thinking he has bigger fish to fry.

673f3324474b6ZylonBane

Re: SS2 Community Patch (SCP) Beta 5
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That's not an email. We know it's not an email because it's not in your emails. Q.E.D.

673f3324475dbbombum on his phone

Re: SS2 Community Patch (SCP) Beta 5
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Non-email messages are either telepathic transmissions or physically heard. Shodan has access to neither option at the start of the game.

673f332447ac2sarge945

Re: SS2 Community Patch (SCP) Beta 5
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That's not an email. We know it's not an email because it's not in your emails. Q.E.D.

It's not in your emails for technical reasons, ie it being from a cutscene. But claiming it's not an email in the lore sense because it doesn't appear in your log as one is just being intentionally dense. There's no valid reason to assume the developers did this intentionally.

Polito sends you a transmission in the cutscene. In all other cases she sends you transmissions, she does so via email. Q.E.D it's very likely an email. The Many speaks to you telepathically and they don't show up as emails, but they are the only ones who do this. It's very obvious that the developers intended there to be a distinction here.

The only other times you don't get emails from her are the "good work, I'm sending you some cyber modules" emails. It makes sense that these don't get logged because they would clutter up the list of emails and provide no useful information for anyone. This seems very likely a case where realism takes a backseat for playability. But I can see a tangible reason why someone might want to review the starting email, especially on their first playthrough. Not having it there seems far more like an oversight than an intentional decision.

Whether it's possible (or worth doing) on a technical level is a different question, but "it's not an email" is flat out wrong. If it's not an email then what is it?
« Last Edit: 02. July 2023, 01:10:30 by sarge945 »

673f332447e49ZylonBane

Re: SS2 Community Patch (SCP) Beta 5
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Whether it's possible (or worth doing) on a technical level is a different question, but "it's not an email" is flat out wrong.
Can you prove that?

If it's not an email then what is it?
Polito talking over the same PA system Xerxes uses.

673f33244803atiphares4

Re: SS2 Community Patch (SCP) Beta 5
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i have one suggestion for SS2 Community Patch / SCP:

How about changing the player's starting point in med/sci a few meters closer towards the cryo-chambers? So especially new players won't miss those lovely camera feedback screens above their heads (as shown in that cutscene beforehand..) ?

In my very first playthroughs i always missed that detail. i think most players will look around before moving, right?


first screenshot is vanilla starting point:
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« Last Edit: 02. January 2024, 16:14:11 by Moderator »
Acknowledged by: bombum

673f3324484d7sarge945

Re: SS2 Community Patch (SCP) Beta 5
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Can you prove that?
Polito talking over the same PA system Xerxes uses.

The PA system she never uses again, including when you're still in the same room just moments later?

"Hmm, the area is about to depressurize, I was just using the pa system, which would be a good way to warn him, but I'll send him an email about it instead"

https://www.youtube.com/watch?v=uesx85EHRTo

I find it far harder to accept that Sholito has access to a PA system she uses once, that's never mentioned again, and that's very likely controlled by Xerxes, rather than the far more reasonable idea that Irrational didn't implement a system for pre-read emails and didn't care enough to include the one in the cutscene. They cut quite a lot of other corners with the game and that whole intro segment has multiple emails that never play, so it's obvious that section was reworked a lot before what we got in the final version.

Obviously I don't have definitive proof that it's an email. At the same time, I don't have to prove it. All the other explanations make far less sense and offer far less evidence (can you prove it's a PA message?). I claimed it's most likely an email and I gave good reasons why they might not have added it. You can argue that they didn't add it deliberately because they intended it to be a PA message, but that isn't a very strong argument considering the lack of intent elsewhere.

But this isn't going to go anywhere. SCP is your (and voodoos) mod. Add it if you want to add it. Don't if you don't. If someone wants the email to appear correctly, there's always DML

673f3324485f6ZylonBane

Re: SS2 Community Patch (SCP) Beta 5
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We're obviously not going to add this, because aside from who cares, the audio is low-quality and layered with sound effects from the Soldier's side.

673f332448700sarge945

Re: SS2 Community Patch (SCP) Beta 5
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Of course. I don't really care either way and was very skeptical that it would even be possible to add because of how wacky the sounds around it are.

I just hate when people are wrong on the internet.

673f33244a592ZylonBane

Re: SS2 Community Patch (SCP) Beta 5
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You want to talk about being wrong, it's probably best not to think too hard about how the first real email you receive has Polito's voice reacting to the radar dish becoming unstable as it's happening. Neat trick for a pre-recorded message.

673f33244aab0sarge945

Re: SS2 Community Patch (SCP) Beta 5
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You want to talk about being wrong, it's probably best not to think too hard about how the first real email you receive has Polito's voice reacting to the radar dish becoming unstable as it's happening. Neat trick for a pre-recorded message.

Umm... Yes

Many of the emails in the game seem to be very wacky in terms of time dilation.

The "readings indicate the elevator shaft is clear" email seems to be in real time too, seeing as how you hear it within a second of the annelids screaming.

Same with the "damn, Xerxes has control of the elevator as well" as soon as you push the button.

I don't see how that makes me (or anyone else) wrong on the internet, though.

Most likely, since Sholito doesn't actually have to speak, she can likely generate a spoken email much quicker than it would take to actually speak the contents of it.

For all we know, the first email we receive was generated 10msec before we receive it, immediately after she detects the radar dish anomaly. That wouldn't explain the sudden tone shift from "I'm getting strange readings" to "move!" though, unless that was a ploy to stop us being suspicious.

Most likely, the developers didn't really think about the realism of email timings, they just linked them to tripwires and called it a day.

As much as people can talk about the realism of emails vs pa, at the end of the day this is a videogame and the realism of the world is going to take a back seat to the technical details of what's possible in the engine. I think it makes sense as an email, and I gave what I believe are good reasons why. You don't. That's fine.

673f33244ac7dqweqweqwe

Re: SS2 Community Patch (SCP) Beta 5
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Installed this mod.
Died from Protocol Droid while using Localized Pyrokinesis.
Uninstalled this mod.
Acknowledged by: ThiefsieFool

673f33244ada2voodoo47

Re: SS2 Community Patch (SCP) Beta 5
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cheaters and exploiters will be shown no mercy.

673f33244af87ZylonBane

Re: SS2 Community Patch (SCP) Beta 5
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He should have tried wearing a thicker tracksuit.

673f33244b0eesarge945

Re: SS2 Community Patch (SCP) Beta 5
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Imagine using one of the most overpowered skills in the game and then getting upset because it doesn't ALSO give you a completely free (and undocumented) psi-shield on top of it.

If you're really mad, you can install the Balance Revert mod.

673f33244b1e8voodoo47

Re: SS2 Community Patch (SCP) Beta 5
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next time he'll be complaining about the pyro field not making the toilets scream anymore.

673f33244b54fDeu sex

SS2 Community Patch (SCP) Beta 5
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next time he'll be complaining about the pyro field not making the toilets scream anymore.

I need footage of this!

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