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673f7ab67403dunn_atropos

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°review
Reviewer: RPGuides
Title: Looking Glass Technologies
Duration: 00:47:23
Language: German
Year: 2017
Topics:
Looking Glass created a new genre which influenced games like Assassins Creed, The Elder Scrolls, Half Life, Bioshock and Deus Ex
1:04 Origin Systems: Ultima I & II, Pool of talented programmers from MIT
1:30 Space Rogue by Paul Neurath: Spiritual predessesor of Wing Commander
2:00 Ned Lerner Research and Blue Sky Productions: Ultima Underworld. The Stygian Abyss→Texture mapping, funny developer ideas like a Pac-Man maze
7:20 cooperation with Origin: financial instabilities → Founding of Looking Glass Technologies
9:15 Ultima Underworld II: Labyrinth of Worlds
11:50 id Software’s Wolfenstein 3D → Doom & Quake
12:40 System Shock: emphasis on story development in design process, physics engine by Shamus Blackley, banning interactions with NPC → Atmosphere, Shodan
17:00 Origin bought by EA: Warren Spector and the Floppy disk version, loosing sales against Doom II
18:03 Flight Unlimited and Self Publishing Brand “Immersive Reality”, Shamus Blackley particle physics and simulated atmosphere
21:00 Terra Nova: Strike Force Centauri problem with simple cutscenes after “Wing Commander III: Heast of the tigers” Full Motion Video: decision to cut Online Multiplayer feature due to time and budget contraints
24:16 August 1995: Contract with Viacom for financial stability retracted after 18 month and Star Trek: Voyager adventure cancelled
24:29 Successful Command & Conquer port for Nintendo 64,
Cooperation with Intermetrix (Source code compiling); company name changed to Looking Glass Technologies
25:24 Mini Racers for N64 never released
25:55 Destruction Derby
26:13 Thief: The Dark Project: Ken Levine’s and Doug Church’s Sword Battle Simulator “Dark Camelot” developed into Thief, soundeffects and arrow arsenal, story elements of Noir
31:15 Looking Glass Austin to Ion Storm in 1997
32:15 Flight Unlimited II: Lerner and Blackley fallout, game competing with Microssoft’s Flight Simulator 1998 and Sierra’s Pro Pilot
34:00 Sytem Shock 2, Ken Levine, Jonathan Chey and Rob Fermier founding Irrational Games [Why is no reviewer using the old logo???], their concept “Junction Point” based on an adaption of Joseph Conrad’s “Heart of Darkness”, getting rights System Shock franchise from EA
38:17 Flight Unlimited III and System Shock 2 as part of of a new agreement with EA, Intermetrix buys Paysa Infotech [?]: ends cooperation with Looking Glass
39:28 Thief II: The Metall Age; Victorian Style and Art Deco [it’s rather Steampunk]
42:14 Jane’s Attack Squadron and Daikatana
42:58 “Aftermath”
- Ken Levine: Bioshock
- Doug Church: Deus Ex and Thief III
- Shamus Blackley: Trespasser
- Austin Grossmann: Dishonored
- Night Dive Studios’s System Shock reboot
- OtherSide Entertainment: Underworld Ascendant and System Shock 3
45:53 451
Named Modifications: none

https://www.youtube.com/watch?v=qMgdTPH06l4

See the full list of reviews here.
« Last Edit: 02. September 2017, 20:44:44 by unn_atropos »
673f7ab67447b
Thank you! It's unfortunate the automatic english subtitles are completely unusable, though.


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