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At E3 2013, I [I.Eat.Games.] sat down to interview Nate Wells about his career, art directing and ego-less video game development.It's an interview with Nate Wells--an Artist who work on (Thief 1, System Shock 2, SWAT 4, Bioshock Infinite, The Last of Us, Rise of the Tomb Raider, Edith Finch, System Shock 3)--and a very broad range of topics are covered. The video has a detailed index in the description so it's easy to hop around.- Went to high school with Chris Barrett (Game Director, Destiny 2)- Talks about Irrational Games' unpublished first console game, The Lost.- Creating a spiritual successor to System Shock: Bioshock.- SWAT 4 - Making a game inspired by David Fincher.- Leaving Irrational Games 6 months before Infinite shipped. Why?- Joining Naughty Dog to work on The Last of Us with 1 year left to develop it.- Ego-less development.- and much much more.I originally conducted this interview a the day before TLoU launched and wrote it up on my old blog. This is the first time the audio is being published. I love this interview, but would love to hear your thoughts. Let me know what you think!