67f0b81dbedae

67f0b81dc1929
1 Guest is here.
 

Topic: Shadow Warrior SWP Skies Read 7442 times  

67f0b81dc2115voodoo47

67f0b81dc21a2
Replacement skyboxes for Shadow Warrior when running under SWP 4.3.1 (the expansion packs will also work), should look much better than whatever was available until now (512*512 tga vs 256*256 jpg in HRP makes a lot of difference). Disable any previous hires/lowres packages and extract to your SWP folder. All SW and Twin Dragon skyboxes should get replaced, and most in Wanton Destruction as well (I would have to get to know the Build engine editor to replace those that are left as I do not know the tile ids, but I currently have no time for that). One particular skybox is always shared between more maps, so sometimes it fits nicely, other times not so much, can't do anything about that.

Also, I'm starting to believe that Redux has broken skybox support, as no matter what I do, the code and resources that work just fine with SWP only display the bottom skybox texture everywhere when used with Redux. No idea whether GOG/steam can be persuaded to update the game.

https://www.youtube.com/watch?v=viFfz1E5v20


https://www.youtube.com/watch?v=naTc1HWkqqY
« Last Edit: 01. March 2018, 10:28:38 by voodoo47 »

67f0b81dc244evoodoo47

67f0b81dc24ae
well, finally found a night city skybox (probably the only one on the entire internet) that is somewhat usable.. except for the gigantic glowing moon. my mspaint-fu is not strong enough to get rid of it - but pretty sure someone who has some texture skills could do it in three minutes. either (almost) pitch black sky should be ok, some stars would be amazing.
« Last Edit: 20. February 2018, 08:16:11 by voodoo47 »

67f0b81dc27edGrosnus

67f0b81dc2850
Something like this?:

67f0b81dc295dvoodoo47

67f0b81dc29b9
bit hard to see the skyscrapers now, but not going to look a gift horse in the mouth too much. good enough and in it goes - thanks.

fun fact - the sky needs to be almost pitch black to hide a bunch of pretty ugly errors on a few maps.

67f0b81dc2a9cGrosnus

67f0b81dc2af0
Yeah, the moon glow definitely helped with the skyline. I even made the horizon a little brighter, but the brighter it gets, the less nightly it's going to feel, so I left it like that.

About the pitch black - if necessary I can dim the stars more to make the sky darker, it's an easy change.

67f0b81dc2bdcvoodoo47

67f0b81dc2c2c
nah, it's good enough (SW is free on GOG/steam, you can grab the full version of sw.grp from there, load it into SWP 4.3.1 and check it yourself, it's right in the first level), and I have an inkling that this is not going to be the most popular mod in the universe, so any serious effort is probably a waste.
« Last Edit: 18. February 2018, 08:02:16 by voodoo47 »

67f0b81dc2d16voodoo47

67f0b81dc2d67
aanyway, just noticed there is a bunch of boo-boos going on with one of the skyboxes (where the top texture meets the rest of the textures), if you don't mind some more unpaid overtime (but can throw the Redux version of Shadow Warrior at you if you want, the very one this mod does NOT work with).
[sky_break.png expired]
« Last Edit: 19. February 2018, 19:07:34 by voodoo47 »

67f0b81dc2e63Grosnus

67f0b81dc2eb8
Ok, I unbooboofied it, should be completely seamless all the way around.
Though I think it's better to save that Shadow Warrior for someone who will have a better use for it.
« Last Edit: 18. February 2018, 16:09:04 by Moderator »

67f0b81dc3024voodoo47

67f0b81dc3076
yep, all fixed - thanks again. repackaged and uploaded as beta1, should be good enough for regular use now.

another fun fact - the Build engine actually supports multiple skyboxes per map.
67f0b81dc31f7
Thanks for these. BTW, Voodoo, which is the better between SWP 4.3.1 and Shadow Warrior Redux (aside from the presence of the expansion packs in Redux, of course, as you can presumably play them in SWP)?

67f0b81dc335avoodoo47

67f0b81dc33af
Redux is painless to set up, as you just download and play. the infinitely annoying camera wobble when walking on sloped surfaces is gone (this is GREAT, and makes Redux worth buying for me). mouse is slightly less responsive when compared to SWP, but can be tweaked in the options, so not a real problem. skybox support seems broken (as mentioned), so you will have to tolerate the vanilla skylines.

SWP needs to be set up manually, and the expansion packs have slight issues in the main menu (not displaying proper names for the campaigns, but this is purely visual), plus they are not showing the map names properly (this doesn't really matter, who cares what name is displayed when you turn the map on). proper skybox support.

so as far as I'm concerned, it's proper skyboxes (SWP) vs camera wobble fix (Redux). it's close, but I'm picking Redux. if I manage to get the skybox problem fixed, then it will be Redux all the way.
« Last Edit: 19. February 2018, 14:17:04 by voodoo47 »
67f0b81dc34e3
Thanks for that, I'll pick up Redux when I get home (I love GOG, no DRM, the way games should be).
67f0b81dc3642
Nice sky boxes, you guys should check out Shadow Warrior Central if you like SW, maybe even join the forum there and post about your skybox mod.

Site - http://swcentral.weebly.com/
Forum - http://swforum05.proboards.com/
« Last Edit: 13. March 2018, 08:50:28 by Moderator »

Your name:
This box must be left blank:

Name the AI that appears in both System Shock games:
1 Guest is here.
(And System Shock fans didn't like twitch shootery in their Shock.)
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
67f0b81dc3783